Elemental HERO Woodsman
EARTH 4

Elemental HERO Woodsman

  • Archetype:
  • Elemental HERO

  • ATK:
  • 1000

  • DEF:
  • 2000

  • View:
  • 4149




Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 9, 2026
57± 8/ 100
Power Score
Intrinsic 57
Deck 57

Elemental HERO Woodsman — Power Evaluation

Final Score: 57 ± 8 · Confidence: Medium

  • Intrinsic: 57 · Deck: 57 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Material body

Why it scores here

Woodsman reliably converts itself into a Polymerization each turn it survives to your Standby Phase, which is a repeatable +1 card and a route into Fusion, and Polymerization is a top partner in 72.8% of the sampled decks. Its 1000 ATK and 2000 DEF earn nothing; the score rests on the search, its Level 4 body as Fusion material, and its low deck cost. The score is held down because it must already be face-up on the field, the search is delayed by a turn, it has no interaction, and there are no recorded boards to confirm how often that route actually fires.

Axis scores

Axis Score Evidence
Accessibility 60 Level 4 Normal Summon body, but the search needs it face-up on the field at your Standby Phase; Heroic-family decks run it in 54% of the sample (observed, inferred from text).
Combo & Conversion 40 No recorded combo boards; the Polymerization search is a text-level route to a Fusion, supported only by partner co-occurrence (inferred).
Resource Economy 70 Once-per-turn search from Deck or GY adds a Polymerization to hand, a repeatable +1 card while it stays on the field (verified from text).
Effect & Interaction 5 No negation, removal or hand-trap effect in the text (verified from text).
Material Utility 60 Level 4 EARTH Warrior body usable as generic Fusion material; the search still happens if the card is negated only by an effect that does not touch Standby (inferred).
Resilience & Flexibility 35 Effect is lost if the card is removed or negated before the Standby Phase, and no redundant copy effect is evidenced beyond an average of 1.73 copies per deck (observed, inferred).
Deck-Building Efficiency 70 No garnet or self-lock; 1-3 copies run across 103 decks with a clean slot cost (observed).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Material body. Intrinsic ≈ 57, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Repeatable once-per-turn search of Polymerization from Deck or GY
  • Level 4 EARTH body works as generic Fusion material
  • Low deck cost: 1-3 copies, no garnet, runs cleanly in HERO shells

Weaknesses

  • Search only fires if the card is face-up on the field at your Standby Phase
  • No interaction of its own
  • Dies to any effect that removes or negates it before Standby

Counters / choke points

  • Negating or removing the face-up card before your Standby Phase stops the search (inferred from text)

Best use

Searcher/Tutor (Polymerization engine) with Fusion-material body. Decks: Heroic, Elemental HERO. Suggested copies: 2.

Evidence & gaps

  • Verified: Once per turn, Standby Phase: add Polymerization from Deck or GY to hand; Level 4 EARTH Warrior, 1000 ATK / 2000 DEF; 103 sampled decks, 1.73 average copies, 14 distinct archetypes
  • Observed: Polymerization co-occurs in 72.8% of sampled decks; Heroic archetype in 54.4% of sampled decks; Gameplay type 7 in 63.1% of sampled decks
  • Inferred: Search route requires the card to be face-up on the field at Standby; Level 4 body counts as generic Fusion material; Scoring is driven by the search, not by ATK or DEF
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), so archetype inclusion % is from the deck sample only no banlist token; assumed 3 copies (unlimited)











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